Many issues that plagued the demo are still present in the final game. Unfortunately, the same cannot be said about the gameplay. This has allowed each region to stand out, showcasing the efforts and attention to detail Exiin’s game designers have put into the game. With access to the entire region of Valdi, I was able to appreciate how the architecture of each region, and the dressing of their residents, reflects their living situation. Game Mechanics and DesignĪs mentioned in the preview, Valdi and its inhabitants are beautifully designed.
It is impossible to judge if this twist will be used to elevate the story to greater heights, but that is for the sequel to tackle, if or when it happens. Finally, the journey’s end uses a mechanic that has become somewhat clichéd, especially in the current Hollywood scene. However, even the best stories are not without flaws as Ary’s reason for setting off on her journey in the first place is never adequately addressed and resolved after the first act. Along the way, Ary meets a multitude of characters on her journey Facing down numerous enemies and challenging puzzles, Ary deals with rude surprises and revelations with wisdom and maturity well beyond her years. Drawn out by her desire to help her family overcome a tragic personal loss, Ary is quickly sucked into a quest to restore her world to its natural state of balance. Players can look forward to multiple twists as nothing is really as it seems. The best part of the game would be Exiin’s enchanting story. However, this charming story is marred by several issues, some, leftover from the demo. A beautifully told coming of age tale of our fearless heroine, Ary stands out due to its unique gameplay. Almost as a homage to Mulan, Ary sets out to save her homeland in place of her father and rewrite traditional gender norms along the way. Having played the intriguing and innovative demo for Ary and the Secret of Seasons, my interest in Exiin’s baby was piqued.